The primary season of Sport Informer’s Video Gameography explores the historical past of the Metroid collection. This week, we’re tackling the franchise’s most reviled – or misunderstood – entry: Metroid: Different M.
Launched for the Wii on August 31, 2010, Metroid: Different M noticed Nintendo cross the event reins to Workforce Ninja, the studio most well-known for the 3D Ninja Gaiden video games. With a brand new developer got here a drastic new imaginative and prescient for the collection. A substantial emphasis on narrative gave Samus her first actual talking position (and boy does she discuss) and the story fleshed out her previous life with the Galactic Federation. We’ll study this polarizing narrative together with the event selections behind Different M’s mix of 2D and 3D gameplay.
Be part of hosts Ben Reeves (@BenjaminReeves), Marcus Stewart (@MarcusStewart7), and particular visitor, MinnMax cohort and former GI editor Kyle Hilliard (@KyleMHilliard) as we unpack the historical past and lore of Metroid: Different M. Is it as awful historical past has led us to consider? Tune in to get our takes.
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